This class contains utility methods related to keys on the keyboard.
public class KeyboardKey
Initializes a new instance of this class for a given key.
The global state of this key.
|InjectKeyboardEvent(Keys, Byte, UInt32, UIntPtr)|
Inject a keyboard event into the event loop, as if the user performed it with his keyboard.
|InjectMouseEvent(UInt32, UInt32, UInt32, UInt32, UIntPtr)|
Inject a mouse event into the event loop, as if the user performed it with his mouse.
Determine the name of a key in the current keyboard layout.
Press this key.
Press this key and release it.
Release this key.
The state of this key, as seen by this application.
Assembly: ManagedWinapi (Module: ManagedWinapi) Version: 0.3.0.0 (0.3)